![]() Fix: Gamma 1 is instantly lost if first transporter drop contains no trucks ( e2dc5d7d50, #277).Fix: Overlapping objects on maps ( f3a9b4d640, #4865).Change: Campaign scripts to automatically play the "reinforcements are available" sound ( 33764ec247, #320).Remove: Disable PIE SHADERS directive support ( ca536c35fd, #380).Remove: Flickering of blue/red laser beam when building/demolishing ( 724750e92c).Fix: Fix cyborg and scavenger leg animation bug ( 123ded59ae).Fix: Broken shadows with corner walls ( 33963b56ad, #368).Fix: Broken shadows with rotated features ( 3902165910, #368).Fix: Shader warning on some systems ( 189b18dec1, #318).Fix: Alignment of right-justified small text buttons in main menu ( e6aa8792ea, #287).Fix: Horizontal offset of chatbox cursor ( 8944aac22b, #282, #4796). ![]() Fix: Broken shadows with rotated structures ( b7e00616a5, #285).Fix: Misplaced reticule area buttons ( 6731c4ca5f, #262).Fix: Layout calculation for mission timer ( d655de8573, #261).Fix: Layout calculation for unit orders panel ( 67b64e6f42, #261).Fix: Objects darkening when zooming out ( 456a74edb1, #4375).Fix: Issue loading OpenGL on older Intel chipsets on Windows 10 ( 8a755a5e6e).Change: Split challenge tooltips in challenge selection screen into multiple lines ( 2cc667cbb8, #299).Change: Increase click area for in-game options ( bb15fbaa10, #266).Fix: Do not try to attack jammed units before being in range ( b9cd1cd49e).Fix: Very slow map/mod transfer when vertical sync is enabled ( 1d1050f034, #392).Fix: Units shooting through walls to attack targets ( 4ed887ed19, 5cbe6b9e93, #271).Fix: Support for more graphics driver workarounds and platform compatibility ( d517b62e39, #331).Fix: Crashes caused by missing support for mipmap generation ( a850fb5c88, #260).Fix: Saving of challenge scores ( e1b3eac0fa, #4868).Fix: Processing of radar input after disabling its widget ( 39f083ed0f, #4867).Change: Pressing Escape clears chatbox if it contains text and closes it otherwise ( 809dd2abdf, #294). ![]()
0 Comments
Leave a Reply. |